If Olive's sickness percentage is high, or you want to remove as much stress as possible quickly, this is worth taking. However, it costs a lot of money, at the rate of 20 G per day. It reduces stress very fast, at -11 stress per day. She visits a sanatorium and gets treated in a peaceful environment. This replaces vacations when Olive is sick. Use this if you need a cheap option to reduce stress while sick, or want to raise her relationship with father/Cube. The father taking care of her costs 10 G per day since he's penalized for not attending work, and it raises her relationship with him by 1% per day. Cube taking care of her costs no money and makes her relationship with Cube go up by 1% per day. It reduces stress by 2 per day, and either the father or Cube takes care of Olive while she's resting. She rests at home while her father or Cube tends to her.
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This replaces free time when Olive is sick. This is not recommended unless her delinquency percentage is high, since she could waste a lot of money then even then there are better stress relief methods available. The relationship with father also drops at 1% per day, and if Cube catches her wasting money, her relationship with Cube rises by 5%. However, it lowers stress a lot less efficiently than free time, at around -2 stress per day. Supervised free time is available when Olive becomes delinquent.
They also build up relationship with father at 3% per vacation. Vacations in general are costlier and do not do as much as free time to relieve stress, but they have other benefits, like losing weight, raising Sensitivity and so on. Start out at 100 G, and raise by 10 G with each age. You can visit two places, the sea and the mountains. Vacations are trips you can make with Olive. This is not available when Olive is sick. It costs nothing and works exactly the same as free time without money, down to reducing relationship with father. If you don't attend the Harvest Festival, free time will be granted for the whole of October. However, remember that this will reduce relationship with father very fast, at -1% per day giving money will not change this.
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Giving money for free time costs 10 G per day. With money stress goes down at -10 per day. If you give Olive free time without money, it reduces stress at -5 The cheapest way of reducing stress, free time gets rid of a lot of stress for no money, and handing over some money makes it even more effective. This really helps for spending less schedule time on stress relief. Normally you don't want her to turn delinquent in the first place but if she does then scolding at high relationships gets rid of a lot of stress for no money at all. Scolding will reduce her stress by her relationship value with her father, and also raise her relationship by 5%. Only really useful when Olive is delinquent. Olive won't take the money when she's sick, but she'll take it and complain about it not being enough when delinquent.
If Olive is sick or delinquent, giving pocket money will do nothing to help. Pocket money is useful for quick stress relief in the early game, and can supplement other stress relief methods later. Also, it can only be done once every month, and it won't build up her relationship with father unlike talking. With age, and more effective stress relief methods are usually affordable by then. While it remains cheap, it's efficiency drops Giving pocket money starts out at 20 G, and raises by 10 G with each age. One of the cheapest ways to reduce Stress, pocket money reduces stress by 20 points.